
export default {
    adventureMapID: 300001, //初始冒险地图id
    endlessMapID: 300033,
    abyssMapID: 300201, //初始深渊地图id
    bossMapID: 300202,
    bossTimes: 5,//每日世界boss挑战次数
    getGold: [10, 2, 0],
    getExp: [5, 1, 0],
    getItem: [5, 1, 0],
    resourceNeedCoe: 1.5,
    initMonstertid: 310111, //初始怪物id
    instanceList: [300101, 300102, 300103, 300104, 300105, 300106], //副本列表
    instanceAmount: [2, 3],  //每日副本挑战次数
    singleInstanceDayAmount: 8, //每日单次副本挑战次数
    abyssAmount: 5, //每日深渊挑战次数
    mapList: [300001, 300002, 300003, 300004, 300005, 300006, 300007, 300008, 300009,
        300010, 300011, 300012, 300013, 300014, 300015, 300016,
        300017, 300018, 300019, 300020, 300021, 300022, 300023,
        300024, 300025, 300026, 300027, 300028, 300029, 300030,
    300031,300032,300033],
    mapExploreMaxAmount: [100, 500, 1200, 3000],
    monsterListByIndex: [
        { index: 0, list: [310111, 310112, 310113, 310114, 310142] },
        { index: 1, list: [310115, 310116, 310117, 310118] },
        { index: 2, list: [310119, 310120, 310121, 310122] },
        { index: 3, list: [310123, 310124, 310125, 310126] },
        { index: 4, list: [310127, 310128, 310129, 310130] },
        { index: 5, list: [310131, 310132, 310133, 310134] },
        { index: 6, list: [310135, 310136, 310137, 310138] },
        { index: 7, list: [310139, 310140, 310141, 310142] }
    ],
    instanceGetGold: {//副本获得金币系数
        coe: 15,
        incValues: [300, 5] //根据副本总进度换算的等级
    },
    mapProgressGift: [
        { name: '闯关礼包1', key: 1, value: 200, items: [['gold', 30000], [200001, 100], [200005, 20]] },
        { name: '闯关礼包2', key: 2, value: 500, items: [['gold', 100000], [200011, 10], [200005, 20]] },
        { name: '闯关礼包3', key: 3, value: 1000, items: [['gold', 150000], [200003, 10], [200006, 20], [200032, 1], [200022, 5]] },
        { name: '闯关礼包4', key: 4, value: 1500, items: [['gold', 200000], [200035, 5], [200005, 20], [200031, 1]] },
        { name: '闯关礼包5', key: 5, value: 2000, items: [['gold', 250000], [200036, 5], [200032, 1], [200022, 5]] },
        { name: '闯关礼包6', key: 6, value: 2500, items: [['gold', 300000], [200003, 10], [200005, 20], [200031, 1]] },
        { name: '闯关礼包7', key: 7, value: 3000, items: [['gold', 350000], [200003, 10], [200032, 1], [200025, 5]] },
        { name: '闯关礼包8', key: 8, value: 3500, items: [['gold', 400000], [200003, 20], [200005, 100], [200032, 1]] },
        { name: '闯关礼包9', key: 9, value: 4000, items: [['gold', 450000], [200003, 20], [200005, 100], [200032, 1]] },
    ],
    reverseGift: [
        { name: '1万预约', key: 1, value: 10000, items: [['diamond', 100], [200001, 50], [200005, 20], [200032, 2]] },
        { name: '2万预约', key: 2, value: 20000, items: [['diamond', 200], [200001, 150], [200005, 80], [200006, 30], [200032, 3]] },
        { name: '5万预约', key: 3, value: 50000, items: [['diamond', 300], [200001, 200], [200005, 150], [200006, 50], [200003, 25], [200002, 20], [200032, 4]] },
    ],

    //世界boss伤害奖励
    giftHurtsOfBoss: [100000, 500000, 2000000, 5000000, 10000000, 50000000, 200000000, 1000000000,5000000000],
    giftOfWBossHurt: [
        { hurtValue: 100000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 500000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 2000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 5000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 10000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 50000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 200000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 1000000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
        { hurtValue: 5000000000, gift: [{ id: 200009, amount: 15 }, { id: 200008, amount: 1 }] },
    ],
    motivateLvlUpPer: 5,//激励等级每级增加属性的百分比
    motivateAttris: ["attackPer", "maxHpPer", "defPer", "speedPer"],//激励属性
    motivateLvlMax: 10,//激励等级上限
    motivateTimes:2,
}